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With Claritics Social Insights companies can drive their user acquisition and monetization campaigns more effectively and faster.
Slide 1: Bling Bling: Marketing and Monetizing Through Social August 2008 Applications
Slide 2: Common Perceptions of Social Media
“You can’t make material money through social media”
“You can’t effectively promote yourself on social media”
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Slide 3: What is RockYou?
Our mission is to engage the world with social applications RockYou has massive reach and scale, 6x larger than its next largest competitor, and the opportunity for growth is only beginning. Social Applications • Largest social application provider on the web (FB, MySpace, Hi5, Bebo, Orkut) 1.5B+ PVs per month 60M+ monthly unique visitors global • Social Media Ad Network Leading ad network for social media (FB, MySpace) 9B+ impressions per month 90M monthly unique visitors global • Social Gaming Provider Leading social games (pets, autos, poke) 700M PVs per month
• •
•
• •
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Slide 4: A Dominant Facebook Presence and Growing
RockYou has over a dozen applications with over 1 million users – below are some of the largest:
Application Total Facebook Users 38M 22M 20M 13M 7M 7M 5M 5M 4M
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Monthly Active Users 18.6M 4.0M 5.2M 4.3M 3.3M 0.3M 1.0M 1.2M 0.3M
Super Wall Hug Me Likeness Pieces of Flair Birthday Cards Horoscopes Likeness Unrated Speed Racing PetrolHead
Slide 5: Social Media Introduction
Slide 6: Examples of Social Media
Multimedia – Photo-sharing: Flickr – Video-sharing: YouTube – Audio-sharing: imeem Entertainment – Virtual Worlds: Second Life – Online Gaming: World of Warcraft News/Opinion – Social news: Digg, Reddit – Reviews: Yelp, epinions Communication – Microblogs: Twitter, Pownce – Events: Evite – Social Networking Services: Facebook, LinkedIn, MySpace
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Slide 7: Who Are The Major Players? More To Come…
Social Networking Websites: – MySpace – Facebook – Hi5 – Orkut – Bebo – Friendster – LinkedIn
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Slide 8: Le Distribution Géographique
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Slide 9: How Much Has The Market Been Tapped?
Explosive growth…
…But still a long way to go
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Slide 10: What Are Social Networks Used For?
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Slide 11: Monetization Opportunities with Social Applications
Slide 12: Online Advertising Growing Social Advertising Growing 3x Faster
Global Online Media Advertising
($Bn)
$61
% 22 R: G $45 CA
Global Social Networking Advertising
($MM)
$3,559
$52
% 65 : R G $2,145 A
$2,883
$36 $27
C
$1,225 $480
2006
Source: eMarketer
2007
2008
2009
2010
2006
2007
2008
2009
2010
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Slide 13: Context is the key to social media monetization
High context High virality
Apps add context to social networks.
Social Applications
Social apps are viral
Lower context High virality High context Low virality
Search is not viral Low context from photo browsing
Contextual targeting
Virality / Hyper-targeting
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Slide 14: Monetizing Social Media
Application Cross-promotion
– CPI (Cost per Installation), CPC = $0.30-$0.50 – Select Customers:
Agency-sourced Branded Advertising
– CPM (Cost per Impression) = $2.00 - $10.00 – Type of Ads Using CPM: Branded Ads, Takeovers, App Integration – Select Customers:
Direct Response and Lead Generation
– CPA (Cost per Action) – Type of Ads Using CPA: Mobile Offering, Education, Finance – Select Customers:
Virtual Goods, Micro-transactions & Subscription
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Slide 15: Application Cross-Promotion
Publishers place ad units to standard formats. Advertisers pay on a CPI, CPC or CPM (cost per install) basis. New FB profile helps on IAB standards. 646x60 => 728x90 300x250
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Slide 16: Application Cross-Promotion
3rd party ad networks on Facebook, MySpace serve as the foundation of both promotion and revenue generation for most social applications
– RockYou – Socialmedia – Lookery
Revenue from ad networks ranges from $0.10 - $1.50 eCPM RockYou’s app pages range from $0.40 to $1.50 eCPM Largest individual publishers on RockYou network generate $20K to $100K a month Actively optimizing ad network ad inventory can multiply revenue
– RockYou.com eCPM increased from $0.20 to $0.85 in 3 months
Services like Rubicon Project and Pubmatic can automate ad network inventory optimization
– Pubmatic generating $0.50 eCPMs for one RockYou app
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Slide 17: Agency-Sourced Branded Advertising
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Slide 18: Agency-Sourced Branded Advertising
Direct selling is required - limiting scope of potential advertising partners
– Facebook, MySpace, Linkedin – RockYou, Slide, Zynga, SGN
Many other developers work with ad rep companies to help source agency relationships
– Alloy Media & Marketing – Clearspring – Appsavvy
Agencies are looking for new, materially impactful experiences for their clients (same as the regular web)
– Application takeovers – Niche demographic reach or custom content – Performance
Productize the offerings of your application/site Agency-sourced campaigns range from $30K to $150K spend International brand marketing can be significant Internal resources are needed to support agency work
– Ad operations & reporting
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Slide 19: Lead Generation, Direct Response
Lead generation, DR and performance marketing currently makes up a significant volume of advertising on social media Leverage affiliate network providers at first (best offers w/ best payouts)
– Affinity Labs – MyOfferPal – Neverblue Ads
Vet opportunities based on demographic mix of the application/site – increased context Successful lead gen/direct response campaigns on social media include:
– Mobile offers (SendMe, Thumbplay) – Dating (True, eHarmony, Match, SinglesNet) – Education (UPheonix)
Given unlimited funding for lead gen, effective way to fill remnant inventory at higher CPMs Be prepared to process multiple lead gen offers to maximize performance – 10s to 100s Lead generation campaigns may burn through quickly; active management and tracking is required
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Slide 20: Virtual Currency
Fastest growing segment of social media monetization New services allow transactions for youth demographic (13-21) Virtual currency monetization providers are key
– – – – OfferPal Media (alternative payments) SuperRewards (alternative payments) SpareChange (microtransactions) Echovox, Mobillcash (mobile)
Top MySpace Game Apps (after 2-3 months live)
Mobsters
10M users 8M users
Own Your Friends!
Mafia Wars
8M users
SuperPets
3M users
For a high volume app (1M uniques+ a month), revenue generated ranges from $100K - $1M per month
Texas Holdem
3M users
Heroes
2M users
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Slide 21: Successful Marketing on Social Media: Social Applications
Slide 22: Why? Potential for Social Apps is Exploding
2005
1 2 3 4 5 6 7 8 9 10 (U.K.) 1 2 3 4 5 6 7 8 9 10 Wikipedia.org
2008
Alexa Global Traffic Rankings
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Slide 23: Viral Marketing and Engagement is key to success
50
Registered Users (MM)
40 30 20 10 0 1 3 5 7 9 11 13
(1)
(2)
15
17
19
21
23
Months
Source: eBay Investor Presentation, RockYou (1) eBay starts Q2 98, PayPal starts Q1’00, Yahoo! starts Q1’95, AOL starts Q1’92, Facebook starts Q4’04, and RockYou Starts Q4’05 (2) Facebook data represents active users, which was disclosed on 12/05 and 12/06. Undisclosed active user data is extrapolated by applying an average active user penetration to global Unique Visitors (per comScore Media Metrix)
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Slide 24: Key Takeaways for Initial Viral Growth New User focus
Simplicity
Novelty
Universal Applicability
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Slide 25: Building Viral Engagement
1. New users => build clean flows
• New users absolutely key to viral engagement
(vs returning user) • Focus on linear, one-action flows to maximize activation for new users • Forget registration
2. Direct friends => deliver clear value prop
• Provide clear value proposition to new user for inviting User
Direct Friends Indirect Friends friend network (Likeness) • Ensure invitation is inherent to the new user flow to maximize viral value of user (Superlatives vs Superlatives)
3. Indirect friends => focus on messaging
• Focus on messaging to invite/notification receivers to
drive CTRs and more efficient/effective invitations/notifications • Deliver increasing AND simply understood value to app w/ every friend invited (Zombies)
Interested Parties
4. Interested parties => allow universal use
• Enable simple tools (comments, ratings, answers) that allow
interaction w/o requiring full engagement w/ application (My Questions)
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Slide 26: Marketing Opportunities with Social Applications
Successful marketing for social media should include social applications: 1. Application content integration
– Integrating brand or product as part of user experience – Example: Likeness quiz, virtual gifts, greeting cards, virtual actions, etc
2. Sponsorships or branding of applications
– App takeover or skinning w/ possible promotion – Example: Skin application w/ sweepstakes or contest
3. Custom social application building & distribution
– Build a social app for advertiser and/or distribute it through social network specific ad networks – Example: Build, viral tune, launch, and seed an app recruiting users from RockYou’s leading ad network jumpstarting viral spread of app
4. Rich Media
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Slide 27: Application Integration: Custom Advertiser Quiz
646x90 banner clicks through to advertiser’s website Text link clicks through to advertiser’s website
Custom size pop-up w/ additional info appears upon mouse rollover on relevant quiz choice
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Slide 28: Application Integration: Custom Advertiser Quiz
Advertiser’s quiz featured and cycled through Brand New Quiz placement throughout duration of campaign Advertiser’s quiz promoted on Available Quizzes section throughout duration of campaign (100% SOV)
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Slide 29: Application Integration: Viral Impact & Spread
Profile box
An advertiser’s custom Likeness quiz virally spreads through the a social network platform’s communication channels.
News Feed
Mini-News Feed on Profile pages
Email Message
Notifications
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Slide 30: Application Integration: Sweeney Todd
65x better
0.01% CTR for banner alone 0.65% CTR with integration
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Slide 31: Application Integration – SuperWall Card
Featured two custom-designed greeting cards on SuperWall for StepBrothers
Greeting cards in top placement, pre-selected, and expansion upon roll-over Card appears in user’s profile
Results: • 8M impressions on application pages • 6M cards sent • Immeasurable viral impressions through association of content to friend and his/her network
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Slide 32: Application Sponsorship
Applications can be skinned or branded with prominent placement for an advertiser with additional opportunities for sweepstakes, contests, streaming video units, and other custom programs.
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Slide 33: Application Sponsorship
Resident Evil: Extinction sponsored the popular Zombies app for 3 weeks leading up to the theatrical release and users could enter the sweepstakes to win a weekend trip to Vegas by ‘biting’ their friends.
100x goal
1M achieved
10K expected
Contest Registrations
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Slide 34: Application Integration & Application Takeovers
Click-Through Rate
30%
0.13% 0.004%
Social Networks (1)
0.20%
0.28%
Web (1)
Average RockYou Ads
Best RockYou Ad Campaigns
(1) Business Week (2/7/2008)
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Slide 35: Application Development and Promotion
Some rules of thumb from Context Optional.
Frictionless: simple, less is more Audience: on Facebook for their friends Communication: integrate into the viral channels Engagement: hook users to return regularly Business model: design with monetization in mind Objective: establish goals and success metrics Obvious: make each page’s purpose clear Keep working: develop, test, repeat
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Slide 36: Application Development and Promotion
Over two months since launch, over 250K users have sent over 2M branded pokes generating tens of millions of branded impressions.
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Slide 37: Application Development and Promotion
3rd party ad networks on Facebook can radically accelerate Facebook application adoption
– RockYou – SocialMedia – Lookery
From RockYou’s experience, advertisers can generate between 1000 – 20,000 installs/users a day
Cost ranges from $0.10 - $0.30 CPC and $0.15 - $0.60 CPI
Viral tuning is key to taking advantage of paid campaigns
– 2x to 10x impact
Behavioral and interest based ad targeting forthcoming
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Slide 38: Application Development and Promotion
Acuvue adjusted viral flow of Wink application and promoted the application on RockYou network— 200 installs grew to 150K users within a month.
646x60 Ad
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Slide 39: Application Development and Promotion
Stylefeeder.com is successfully driving website traffic through marketing of a social application mirroring site functionality Stylefeeder is the largest fashion/shopping Application on Facebook with over 1MM installs StyleFeeder able to convert double digit percentage of Facebook users into StyleFeeder.com users Based on high conversion, Stylefeeder drives app installs from RockYou to StyleFeeder app
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Slide 40: Application Development and Promotion
Consider potential throughput of the ad network
Quality of ads => Requires constant tuning to maintain high CTR
Ad copy => Make it actionable and personally identifiable
Viral tuning => Work with a team that knows viral engagement/growth
Successful applications require ongoing investment
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Slide 41: Rich Media on Social Applications
2x interaction rate, 2x activity rate
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Slide 42: Who is RockYou?
Slide 43: Who is RockYou?
Our mission is to engage the world with social applications
Most popular applications/widgets across Facebook, hi5, Bebo, Orkut and MySpace Over 700K RockYou apps installed daily and over 100 million apps live across social networks Over 16 million registered users Over 90 million monthly unique visitors across RockYou network Over 1B pageviews a month on RockYou apps and 6 billion pageviews per month across our ad network
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100M
16M
700k
90M
6B
Slide 44: Most Million User Applications across Social Networks
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Slide 45: Opportunities with RockYou
Leverage RockYou’s massive outreach in social media (90M uniques, 6B PVs) for Coke product placements and media Build integrated campaigns on RockYou’s top applications on Facebook and MySpace
– – – – – – – Superwall (30M users, 20M monthly uniques) Likeness (20M, 5M) HugMe (15M, 4M) Pieces of Flair (8M, 4M) Speed Racing (6M, 2M) Birthdays (8M, 1M) SuperPets (2M, 1M)
Work with RockYou and partners on Coke applications for design/development and distribution
– Context Optional – FaceIt!
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Slide 46: Questions
Questions? Email ro@rockyou.com
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Slide 47: You rock!
Engage the world.