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iPhone App Development 

 

 
 
Tags:  iphone  ipod  touch  uikit  移动增值  os  sdk  qburst  framework  xcode 
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Published:  April 15, 2012
 
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Slide 1: iPhone Presentation by QBurst
Slide 2: iPhone – What is it? Revolutionary phone Wide screen iPod Breakthrough Internet device
Slide 3: High Technology Features • 3G o Uses HSDPA (High-Speed Downlink Packet Access ) over UMTS (Universal Mobile Telecommunications System) networks o Provides fast access to the Internet and email • Multi-Touch o Uses a capacitive panel to sense any touch and the software enables flick, tap and pinch o Provides ability to control everything with fingers
Slide 4: High Technology - contd.. • GPS o Uses information from the closest satellite to find locations o Provides directions, user’s location • Accelerometer o Uses a silicon mass, a set of silicon springs, and an electrical current to register fluctuations and change display accordingly o Changes display accordingly when the user rotates iPhone
Slide 5: iPhone OS Layers & Frameworks • Cocoa Touch UIKit Framework Foundation Framework Address Book UI Framework • Core Services Address Book framework Core Foundation framework CFNetwork framework Core Location framework Security framework • Media Core Audio framework OpenGL ES framework Core Animation framework Core Graphics framework Media Player framework • Core OS the kernel environment
Slide 6: iPhone SDK – Provided by Apple • Xcode - IDE (integrated development environment) provides  Project management tools  Powerful source editor  Graphical debugger • iPhone simulator - To run, test and debug the application • Interface Builder - To assemble user interface • Instruments - To analyze performance graphically
Slide 7: iPhone SDK 3.0 Comes along with iPhone developer program  1000 new APIs  In App Purchase – offer additional services and get paid  Apple Push Notification service – keep users up to date  Accessories – create custom protocols  Peer to Peer Connectivity – play games between devices  iPod Library Access – access user’s music  Maps
Slide 8: Cocoa Layer • A set of object-oriented frameworks that provide a runtime environment for applications • A part of development environment that helps to bring applications from design stage to deployment - Two Objective C frameworks  UIKit framework -provides the objects an application displays in its user interface  Foundation framework -defines the basic behavior of objects, establishes mechanisms for their management
Slide 9: Third Party Tools for App Development • Phone gap - open source framework • Google iUI - iPhone web apps framework • Aptana Studio - iPhone web apps plugins • iPhoney - iPhone Simulator • Testiphone - iPhone Simulator
Slide 10: Available Databases • SQLite • Valentina • PostgreSQL
Slide 11: Distribution Apple distributes apps in 3 ways • App store - iPhone customers to discover and download • Ad-hoc distribution -Apps are shared through email or posting in other servers • Enterprise distribution - Apps are deployed within companies
Slide 12: Application Types • Apps for managing money • Apps for going out • Apps for traveling • Apps for around the house works • Apps for getting things done • Apps for fun and games • Apps for working out
Slide 13: Apps – A Few Examples • SaveBenjis - Manage Money • Mocha VNC Lite - Connect to PC/ Mac • SportsTap - Sports portal • Bejeweled - Puzzle game • Absolute Fitness - Monitor workouts Many applications are added to App store everyday
Slide 14: For iPhone App Development Website: www.qburst.com Email: info@qburst.com

   
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