Slide 1: Co-operative Learning in Web-Based Learning Environments
Doctoral Seminar
Research in Higher and Vocational Education
Department of Educational Studies (University of Oxford) – Department of Business and Human Resource Education (University of Paderborn) Oxford, 15 – 16 March 2007
Dipl. Hdl. Frederik G. Pferdt
Dipl. Hdl. Frederik G. Pferdt
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Doctoral Seminar, Oxford, 15./16.03.2007
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Slide 2: Agenda
I.
Problem Context
II. Research Questions III. A Model for Designing Self-regulated Learning in
Cooperative Learning Environments with New Media
IV. Research Context and Design Based Research V. Case Studies and Reasearch Methods Applied
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Slide 3: „New Learning“ with New Media?
- New technologies, new media (Weblogs, Wikis, Podcasts) - Next generation eLearning (eLearning 2.0) Technological innovations - Changing live concepts - Changing student needs - New learning requirements
New Learning?
Advances in edcuation
- Changing teaching-/ learning paradigm - New learning cultures: integration of informal and formal learning
Seufert (2007),Tully (2004)
Changing learners and students
- Globalisation - Internationalisation - Knowledge society
Dipl. Hdl. Frederik G. Pferdt
Changing economical environment
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Slide 4: Problem Context
Mainfunction is the reproduction of content. Content Learning with New orientation Media leads to standardised, linear Presentation of and externally information leads to a controlled learning conversion into knowledge? Learning is controlled by the Learning Objects teacher or the discussion computer Content vs. Context Self-evaluation of capabilities and skills decreased Learning by oneself with new media Changing roles of teachers and learners Learning without prerequisites isn´t possible
New Media is controlling the learning process Digital content is printed out by learners
Masie Center (2001), Wiley (2000), Merrill (1998), Brady et al. (2006), Duitama et al., (2005), Colucci et al. (2005), Hodgins (2002),Tompsett (2005), Polsani (2004).
Dipl. Hdl. Frederik G. Pferdt
Case Study BFW Heidelberg (2006)
Arnold / Schüßler 1996, Kremer 2006, Euler 2002
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Slide 5: A Paradigm Shift?!
Goal / Intention
What does new media do with the learner?
knowledge
competence
Didactical approach
instruction
construction
Understanding of learning
What does the learner do with new media?
behavioristical /cognitive
constructivist
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Slide 6: Research Questions
How can co-operative learning in vocational education be designed using Research Question: web-based construction tools? Which opportunities and
Research Question: In which way does new media change our society and our learning?
potentials for learning as a process of planning carrying out and controlling of actions is offered by new technologies?
Research Question: How should new media be designed to serve as a learning trigger?
Learning
New Media
Research Question: Which requirements are made to the problem definition and to the learning environments to initiate desired learning processes with the help of these technologies?
Research Question: How can new media development be designed as a learning process for vocational education?
Research Question: How can New Media be used, to foster a culture of self-regulated and cooperative learning?
Research Question: How can new media tools support cooperative knowledge construction Dipl. Hdl. Frederik G. Pferdt
Research Question: How can new media tools support active learning and construction of action competence.
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Slide 7: Learning with New Media - a Model
Instruction
Construction / Information / Communication media Confrontation media
Construction
Presentation media
How is the learning process supported?
What is the learning product?
Planning
What is the learning motivation?
Conducting
Controlling
Content
Communication
Kremer (2007), Dilger / Pferdt (2006)
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Slide 8: Research Context and Design Based Research
Development of solutions with a theoretical framework and consulting by researchers (UPB)
Analysis of practical problems and cooperatively defining aims by researchers (UPB) and practioners (KooL)
Refinement of problems, solutions, and methods solutions
Evaluating and testing of solutions in practice (KooL) and consulting during the implementation process (UPB)
Documentation and reflection to produce "design principles" and prototypes of cooperative webbased learning scenarios
Dipl. Hdl. Frederik G. Pferdt
Reeves,T. C. / Herrington, J., / Oliver, R. (2005), Brown (1992), Collins (1992), Sloane (2006), Hertle (2007)
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Slide 9: Case Studies and Research Methods Applied
GK (Glascompendium) "Learners write for learners" BL.L. QM (Blended Learning Quality Management) EfGP (English for Glass Professionals)
Questionaire: Learning Experiences in cooperative media-based learning environments
Group interviews / Projective questions: ?
Kooperation
Externe Intervention
Individualisierung und sozialer Kontext Agentives und reflexives Handeln Wirkungs- und Lebensraum
Kasuistik und Systematik
Peergruppeneffekte
Coaching
Koordination Planung Kollaboration Entwicklungswerkzeug Vermittlungswerkzeug Durchführung Kontrolle
Content
Interaktion
?
Funktion
Formen
Verwendungskonzept
Medien
Documentation
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Slide 10: There are always questions remaining...
• Does every research question have to be answered in the case • • •
studies? Which explanatory power do the case studies have? Which results could be expected from the case studies? Are the research methods appropriate?
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Slide 11: Thank you!
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