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Slide 1: Introduction to Social Media and Web 2.0
Brian Mennecke
Slide 2: How Do Organizations Function?
• Organizations function as IPO (Input ProcessOutput) Systems
– Inputs: People, Data , Physical Resources, etc. – Processes: Decide, Build, Aggregate, Disaggregate, etc. – Outputs: Decisions, Information, Products, etc.
Slide 3: Organizations as Systems
• An organizational system consists of an interrelated set of processes that work together for a purpose • Systems have…
– A Purpose – Interrelated components – Boundaries between parts and the external environment – Interfaces between components – Inputs to the bounded system – Outputs from the bounded system – Constraints on process and actions
2.3
Slide 4: The Value Chain
• Porter’s Value Chain is a view of the organizational system and its components
Slide 5:
Slide 6: A Technology Supported Value Chain
External Organizations
Individuals
Workgroups
Organizations
Changing technol ogy:
Man age ri al tas k s :
Transaction processing Decision support Expert systems Group decision support system Executive information systems Personal support systems Groupware Interorganizational systems Communications Networking Database Thin Clients
Structuring the organization Formulating strategy Managing and controlling Forming interorganizations relations Reporting Designing products and services Managing and designing business processes
Slide 7: A Virtual Organization Value Chain
Credit Card Authorization Grower 1 Grower 2 Fax Order entry and dispatch Grower 3 Flowers Flowers Flowers
Billing and receivables
“800” telephone number Customer
Virtual components in italics
Order processing, accounting
Production Distribution and inventory
Slide 8: What Influences Organizational Structures
• The factors that govern how organizations are structured include:
– – – – – – – – The nature of business processes The nature of formal reporting relationships The nature of informal networks The nature of the rights of individual decision making The needs and sources of data The way that performance is measured and evaluated How employees are rewarded The values held by organizational members
Slide 9: IT-Enabled Organizational Forms
Frit o-Lay, Hybrid Mrs. Fields, Hierarchical and Flat
Verifone, Blueberry Pancake
Calyx and Corolla, Snap Together
Oticon, Spaghetti
Henry C. Lucas Jr.. Information Technology: Strategic Decision Making For Managers
Slide 10: Organizational Structures
• Spaghetti organization: The key characteristics of spaghetti organizations are (Lars Kolind, Oticon ):
– choice staff initiate projects and assemble teams; individuals invited to join a project can decline – multiple roles the project approach creates multidisciplined individuals; – transparency knowledge is shared throughout the organization
Slide 11: Organizational Structures
• Blueberry Pancake Structure: coined by the former CEO of VeriFone, Hatim Tyabji, who says his organization is like a blueberry pancake.
Independent units (blueberries) Held together by a unifying medium (batter) Completely decentralized Each blueberry generates its own ideas, strategies, and tactics – All blueberries are created equal; there isn't one big, fat blueberry sitting in the middle of the pancake, calling itself headquarters and intimidating all the smaller blueberries – – – –
http://creatingspaces.blogspot.com/2007/07/notes-from-pursuit-of-wow.html
Slide 12: Three Shifts in the Application of IT
• From Personal to WorkGroup Computing • From Systems Islands to Integrated Systems
– – –
• From Internal to Interorganizational Computing
Management and control of physical assets and facilities Financial management and control systems Technologies to manage and support human resources
Slide 13: Enabling Technology
The Promise
The Change
Workgroup Computing
High-Performance Team
Business Process Redesign
Slide 14: Enabling Technology
The Promise
The Change
Integrated Systems
Integrated Organization
Organizational Transformation Business Process Redesign
Workgroup Computing
High-Performance Team
Slide 15: Enabling Technology Interenterprise Computing
The Promise
Extended Enterprise
The Change Recasting External Relationships Organizational Transformation Business Process Redesign
Integrated Systems
Integrated Organization
Workgroup Computing
High-Performance Team
Slide 16: Summary of WorkGroup Computing Shifts
Organizational Hierarchy Personal Computing Emphasis on the individual Designing Technology Taylorism Technical Users Installing Technology
Business Team Organization Work-Group Computing Emphasis on the group Redesigning the entire system The new work reengineering Direct support of all personnel Leadership for evolving work
Slide 17: Islands of Technology
• Technology is implemented to manage three resources:
– – –
•
What if they are not speaking to one another???
Physical Assets Human Resources Financial Assets
Slide 18: Redundancy of Functionality Miscommunications due to lack of integration Poor quality customer service Operational inefficiencies due to miscommunications and redundant processing • Internal Focus • • • •
Problems With Enterprises that aren’t speaking…
Slide 19: • Systems are perpetuated in order to treat operational symptoms without recognizing fundamental problems • Organizational conflict and ‘turf’ battles erupt due to the historical creation of data processing developing financial solutions, engineering developing physical assets, and administrative groups to manage human resources
Problems With Enterprises that aren’t speaking…
Slide 20: What happens when an enterprise shifts to integration
Technology Applications System Islands Separate Systems Single-form Systems Cost Reduction
Organizational Restructuring Integrated Systems Integrated Environments Integrated data, voice, & image Enterprise Effectiveness
Slide 21: What happens when an enterprise shifts to integration
Value Chain Simple Market Combat Manual Communications Enterprise Technology Purchaser of Information
Value Network Competition via Cooperation Electronic Communication Interorganizational Computing Information Purchaser/Vendor
Slide 22: The Collaboration and Communication Imperative
• Organizations have always needed to communicate effectively to survive
– – – – – – – –
Ram’s horns and bugles Roman roads The Pony Express Telegraph Phones Faxes Email EDI
Slide 23: The Collaboration and Communication Imperative
• Organizations that don’t communicate and collaborate effectively are doomed to failure (e.g., Kmart & Sears v. Wal mart and Target)
Slide 24: • Collective intelligence
The Collaboration and Communication Imperative
– From Wikipedia: “…a shared or group intelligence that emerges from the collaboration and competition of many individuals.”
Slide 25: Enterprise 2.0 and corporate collaboration, coordination, and communication
• Enterprise 2.0: social media and web 2.0 software used in "enterprise" (i.e., business) applications.
– Social media and networked intranets used to organize and facilitate communication – Bottom up form of knowledge dissemination and capture (as contrasted with traditional enterprise software, which defines structure prior to use)
Slide 26: Why Enterprise 2.0?
•
1. Convergence of media 2. Presence Everywhere 3. Integration of synchronous and asynchronous 4. Collaborative consolidation in IT 5. Collaboration pushed into the infrastructure 6. Market Consolidation 7. Collaboration pushed into critical processes 8. Changing distribution channels for collaboration 9. Changing buyers of collaboration services 10. Mobile collaboration
According to Coleman & Levine, there are 10 Trends in Collaboration driving adoption
Slide 27: But, why Enterprise 2.0?
• Many of these trends are symptoms, not drivers. What are the drivers?
– Robust collaborative technologies: Technologies today work, and they work well! – Ubiquitous connectivity: Convergence of devices and applications has led to the ability to connect anytime, anywhere across multiple platforms (we ain’t cloistered anymore) – Globalization: Organizations and teams are spread around the country or the world; venders have provided solutions to allow teams to work together across space and time – Societal and Generational Change: A generation of employees is entering the workforce who have grown up on cable, the Internet, and ready access to information. It’s part of the culture!
Slide 28: But, why Enterprise 2.0?
• One final driver …
– The competitive imperative: everyone else is doing it, shouldn’t we?
– The answer to this question is not always “yes” but in this case it most likely should be answered in the affirmative
Slide 29: What is Web 2.0?
• Web 2.0: A term that focuses on the use of various web technologies and applications that can be used to information sharing and collaboration. • Web 2.0 encompasses social media, social networks, wikis, blogs and other software tools that connect people into loosely or tightly coupled networks
– Social Media: a class of technologies that have in common a participatory mode of information collection, validation, and publication – Social Networks: a class of technologies that focus on tying groups of people together into loosely aligned groups based on common interests or affiliations – Wikis: A webbased software applications designed to allow end users to create, edit, and link web pages – Blog: derived from the term “web log” is essentially an online diary of commentary, activity logs, and other content developed by a blog author
Slide 30:
Slide 31: Social Media
• Internet Forums • Blogs • Wikis • Podcasts • Photo Sharing • Video/Vlogs • IM
• Wall Postings • VoIP • RSS • Mashups • Social Bookmarks • Social networks • Collaboration Tools
Slide 32: Internet Forums
• Web messaging boards that enable multiple users to share comments, insights, links, etc. • Content is displayed in chronological order or in threaded lists
– Comments or questions branch form the root of a set of responses and further comments
Slide 33:
Slide 34: Weblogs (Blogs)
• A digest of commentary, ideas, and information generated by an individual.
– – – – – Online diaries News and information Technical support and knowledge bases Politics and commentaries Project management and team blogs
• Vlogs – video blogs
Slide 35:
Slide 36: Wikis
• Wikis are web pages that can be edited by users • Wikis include • The term Wiki is a derivative of WikiWikiWeb (i.e., the first wiki software)
– Wikiwiki is Hawaiian for quick – Textual and graphical content – Links to other sites
Slide 37:
Slide 38: Podcasts
• A podcast is a digital audio file containing content similar to radio broadcasts • Podcasts can be distributed as …
– Direct downloads – Streaming broadcasts – RSS feeds
Slide 39: Photo Sharing
• Sites that allow people to publish or share photos with either the public at large or with a private group
– Flickr – Snapfish – Woophy
Slide 40:
Slide 41: Video Sharing
• Youtube.com is the archetype. Users upload and share video content
– GodTube – GoFish – Ifilm – Liveleak – Metacafe – OneWorldTV
Slide 42: Instant Messaging
• IM is a textbased form communication between two or more people that can be conducted synchronously or asynchronously. • IM is one of the oldest yet most popular Internet communication tools
Slide 43: Wall Postings
• On Facebook the Wall is a space on a user’s profile page where friends (i.e., other users who have been given access to the user’s private profile) can post messages for the user.
– The wall is a way to quickly update a friend with comments, news, information, etc.
Slide 44:
Slide 45: VoIP
• Voice over Internet Protocol (VoIP) is an Internetbased protocol designed for the transmission of voice. • VoIP is often free, particularly if the calls are between two or more VoIP participants. • VoIP services often also support video and collaboration tools like whiteboards • Skype is one of the best known VoIP providers
Slide 46:
Slide 47: RSS
• RSS (Really Simple Syndication) is an XMLbased tool for providing Web feeds designed to publish frequently updated content such as blog entries, news headlines or podcasts.
Slide 48:
Slide 49: Mashups
• A web site created by combining content derived, often through RSS feeds, from other web or online content.
– Mapping – Photo and Video – News – Shopping and Consumer applications
Slide 50: Mashups Maps
Slide 51: Mashups Photos
Slide 52: Mashups News
Slide 53: Mashups Products
Slide 54: Mashups Products
Slide 55: Social Bookmarks
• Designed to let users upload, store, manage, search, and distribute web page bookmarks
Slide 56: Social Bookmarks
Slide 57: Social Networks
• Social networks are software tools designed to create and maintain online social communities of people who share interests and activities or who are searching for others with shared interests • There are numerous social network sites
Slide 58:
Slide 59:
Slide 60: Second Life: A 3D Social Network
Slide 61: What is it good for?
Slide 62: Collaboration Applications
• Various online tools that can be used by groups and teams in structured team applications
– Group and Collaborative Editing – Email and Messaging – Team Scheduling – Voting and Decision Support – Brainstorming – Information and Knowledge Management
Slide 63: Collaboration Applications
Slide 64: Collaboration Applications
• Group Support Systems, Electronic Meeting Systems, and Groupware
– Structured meeting tools designed to allow teams to collaborate and arrive at decisions associated with complex decisions
Slide 65: Collaboration Applications
• Applications include
– Electronic Brainstorming – Group Outlining – Voting – Alternative Analysis – Topical Commenting – Idea and Topic Categorization
Slide 66: Collaboration Applications
Slide 67: Collaboration Applications A Decision Room
Slide 68: Collaboration Applications Videoconferencing